Here are the latest news they have added to the Test Server
Job Adjustments (02/03/2012)
Job Adjustments: Thief
Assassin’s Charge
Recast time will be reduced from fifteen minutes to five.
Additional merit points will no longer reduce recast time, but instead increase accuracy by 25% per point.
Feint
Recast time will be reduced from ten minutes to two.
Additional merit points will no longer reduce recast time, but instead raise the chance of Treasure Hunter leveling up by 25% per point.
Job Adjustments: Bard
Nightingale
Recast time will be reduced from twenty minutes to ten.
Additional merit points will no longer reduce recast time, but instead reduce song casting time by an additional 5% per point.
Troubadour
Recast time will be reduced from twenty minutes to ten.
Additional merit points will no longer reduce recast time, but instead increase song accuracy by 25% per point.
Job Adjustments: Ranger
Flashy Shot
Recast time will be reduced from twenty minutes to ten.
Additional merit points will no longer reduce recast time, but instead reduce enmity incurred by 20% per point.
Job Adjustments: Puppetmaster
Analyzer
Maximum damage reduction for enemy special attacks will be increased from 10% to 40%.
Additional Earth Maneuvers will now increase the number of special attacks mitigated rather than the percentage of damage reduction.
Earth Maneuvers Specials Mitigated
0 1
1 2
2 4
3 6
Job Adjustments: Warrior Part II
Warrior’s Charge
Recast time will be reduced from fifteen minutes to five.
Additional merit points will no longer reduce recast time, but instead increase accuracy by 25% per point.
Paladin Part II
Fealty
Recast time will be reduced from twenty minutes to ten.
Additional merit points will no longer reduce recast time, but instead extend duration by an additional five seconds per point.
Chivalry
Recast time will be reduced from twenty minutes to ten.
Additional merit points will no longer reduce recast time, but instead increase MP recovery by an additional 5% per point.
Dark Knight Part II
Dark Seal
Recast time will be reduced from fifteen minutes to five.
Additional merit points will no longer reduce recast time, but instead reduce casting time for dark magic spells by an additional 10% per point.
Diabolic Eye
Recast time will be reduced from fifteen minutes to ten.
Additional merit points will no longer reduce recast time, but instead reduce maximum HP by an additional 20% per point.
Job Adjustments (02/03/2012)
Job Adjustments: Thief
Assassin’s Charge
Recast time will be reduced from fifteen minutes to five.
Additional merit points will no longer reduce recast time, but instead increase accuracy by 25% per point.
Feint
Recast time will be reduced from ten minutes to two.
Additional merit points will no longer reduce recast time, but instead raise the chance of Treasure Hunter leveling up by 25% per point.
Job Adjustments: Bard
Nightingale
Recast time will be reduced from twenty minutes to ten.
Additional merit points will no longer reduce recast time, but instead reduce song casting time by an additional 5% per point.
Troubadour
Recast time will be reduced from twenty minutes to ten.
Additional merit points will no longer reduce recast time, but instead increase song accuracy by 25% per point.
Job Adjustments: Ranger
Flashy Shot
Recast time will be reduced from twenty minutes to ten.
Additional merit points will no longer reduce recast time, but instead reduce enmity incurred by 20% per point.
Job Adjustments: Puppetmaster
Analyzer
Maximum damage reduction for enemy special attacks will be increased from 10% to 40%.
Additional Earth Maneuvers will now increase the number of special attacks mitigated rather than the percentage of damage reduction.
Earth Maneuvers Specials Mitigated
0 1
1 2
2 4
3 6
Job Adjustments: Warrior Part II
Warrior’s Charge
Recast time will be reduced from fifteen minutes to five.
Additional merit points will no longer reduce recast time, but instead increase accuracy by 25% per point.
Paladin Part II
Fealty
Recast time will be reduced from twenty minutes to ten.
Additional merit points will no longer reduce recast time, but instead extend duration by an additional five seconds per point.
Chivalry
Recast time will be reduced from twenty minutes to ten.
Additional merit points will no longer reduce recast time, but instead increase MP recovery by an additional 5% per point.
Dark Knight Part II
Dark Seal
Recast time will be reduced from fifteen minutes to five.
Additional merit points will no longer reduce recast time, but instead reduce casting time for dark magic spells by an additional 10% per point.
Diabolic Eye
Recast time will be reduced from fifteen minutes to ten.
Additional merit points will no longer reduce recast time, but instead reduce maximum HP by an additional 20% per point.